A short exercise I did in which I used a modular modelling approach to create a NYC-inspired building.
Modelled in Maya, textured in Substance Painter and rendered in Arnold.
The entire building created as a result of experimenting with a modular modelling workflow.
Close-up of the buildings. If i were to do this next time (and I might!), I would like to gather more reference of NYC buildings as I feel it's missing some features (e.g firescapes).