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NYC Building study - Modular Modelling experiment

A short exercise I did in which I used a modular modelling approach to create a NYC-inspired building.

Modelled in Maya, textured in Substance Painter and rendered in Arnold.

The entire building created as a result of experimenting with a modular modelling workflow.

The entire building created as a result of experimenting with a modular modelling workflow.

Close-up of the buildings.  If i were to do this next time (and I might!), I would like to gather more reference of NYC buildings as I feel it's missing some features (e.g firescapes).

Close-up of the buildings. If i were to do this next time (and I might!), I would like to gather more reference of NYC buildings as I feel it's missing some features (e.g firescapes).